GameSpy: Guild Wars: Eye of the North Hands-on - Page 2
A Hall of Monuments Reward Calculator with max points. and these points unlock unique items and titles for their Guild Wars 2 account. The Hall of Monuments is a ruined shrine found in the Eye of the North, . Access to Kimmes the Historian was disabled for nearly five months. The story continues in the stunning Guild Wars: Eye of the North expansion. Your personalized Hall of Monuments will preserve these accomplishments.
Each of the other four is unlocked by covering the wall behind it with a Monumental Tapestry.
Hall of Monuments
You receive the first of these when talking to Gwen after viewing The First Vision. The other three are acquired as rewards for completing each of the Primary Story Arcs in Eye of the North or though trade with another player. If you have earned extra achievements, you can decide which will appear by clicking the monument pedestal then choosing the button marked, Arrange Display.
A character entering the Hall in account-wide mode might not be able to see which of their monuments require tapestries, if another character on the same account is already displaying them.
When dedicating to a monument, an individual character must own the corresponding tapestry, even if other characters have unlocked that monument in account-wide mode. Scrying Pool The Scrying Pool is the central focus of this room, and provides players with a location to view visions and cinematics unlocked during game play.
As you progress the Eye of the North storyline, an icon called the Call of the Eye will appear in your effects monitor to signify that you should return to the Pool to receive a vision.
It is also used to progress in the Hearts of the North storyline. You will be able to link a single Guild Wars account to your Guild Wars 2 account at any time after creating your Guild Wars 2 account. Only accounts with the Eye of the North expansion and who have unlocked the Hall of Monuments are eligible for rewards.
After linking accounts, you can then visit the Guild Wars 2 version of the Hall of Monuments by using the Hall of Monuments Portal Stonewhere you can claim your free rewards. This Hall of Monuments can be visited by any Guild Wars 2 character and as often as you like.
Hall of Monuments - Guild Wars Wiki (GWW)
Features[ edit ] Players reaching a high enough rank in their Hall of Monuments will unlock exclusive rewardsincluding titles, companions, armor, weapons and miniatures: The rewards are not intended to confer any advantage for original Guild Wars players over those new to the Guild Wars games - indeed as they are skinsthey have no stats and are purely cosmetic.
These skins can be transmuted onto other items. Rewards are unlocked on an account basis, even though each character has their own Hall of Monuments.
You can use the Hall of Monuments Reward Calculator to determine which rewards would be unlocked if you choose to link your accounts. Further accomplishments achieved and dedicated in the original Guild Wars Hall of Monuments will continue to update your Guild Wars 2 Hall of Monuments. Non-HoM features[ edit ] This section contains information about a Guild Wars component or feature that has been removed or replaced.
The information on this section does not apply to the game as it currently exists. Players who chose to link their Guild Wars accounts to their Guild Wars 2 accounts, and logged into Guild Wars before July 31 were able to reserve their character names from Guild Wars for use on the linked account during the Headstart Access period, and until the end of the launch day. Two identical miniatures in a character's inventory are treated as one miniature for this purpose if one is active, double-clicking the other will de-activate it, rather than replace it.
Guide to earning Hall of Monuments rewards
An activated miniature will stay activated even if you place it in storagebut will disappear if it is traded with someone. Miniatures can be used in explorable areasmissionstownsor outposts.
Only 20 miniatures can be active in the same district. Miniatures can be traded, dropped, destroyed, and placed in storage. Miniatures cannot be dyed or sold to Merchants.
A character can carry multiple miniatures in his or her inventory. Miniatures exist of creatures from all campaignsbut are not limited by the campaigns unlocked on a player's account. A player who only owns Prophecies can still receive a miniature of a Factions or Nightfall creature.
Miniatures cannot attack, nor do they have skills or special abilities. They cannot be targeted, do not count as allies for Leadershipand have no collision box. Some miniatures make noises in explorable areas.